|How to work with 3DPI - Example One.
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A. Creating a new shockwave3D member
There are several ways how to create a new shockwave3D member,
but here´s the way, how to do it with the 3DPI.
The following steps will also give an insight into the Member-TAB
of the 3DPI, which is the main gate to all informations. It is
the part of the 3DPI, where all shockwave3D members will be listed,
where one member can be selected for further adjustments, and
where a short overview about all objects within the selected member
How to create a new shockwave3D member
The insight in the 3D world
|How to create a new shockwave3D member
- launch Director
If Director is already open, choose "New Movie" from the File-Menu.
- open the 3DPI by choosing "3DPI" from the Xtras Menu.
The 3DPI will start and automatically activate the Member-TAB.
(If you have not registered the 3DPI, you first have to click
on the "Not Yet" Button.)
- Click on the "New" Button to create a new shockwave3D
A dialog will open, asking for a new name for the member. You
can change the name in this dialog, or leave it like suggested
by the 3DPI.
- Click "OK" to close the dialog and to create the member.
When clicking on the "New" Button while keeping the
option key (= alt key) pressed, the dialog will be skipped.
The new member will be created immediately and automatically named
by the 3DPI: "w3DMember_1", "w3DMember_2", and so on.
On PC the dialog can also be skipped by clicking with the right
mouse Button on the "New" Button.
The new shockwave3D member now appears in the cast window.
Within the 3DPI this member will now be listed in the name list,
and it will be automatically selected, which can be recognized
by the white hilite.
The following example steps will lead you to other TABs of the
3DPI. Especially if more than one shockwave3D member exist, it
will always be clear, which member is the selected one, because
its name of the selected member is also presented on top of the
|The insight in the 3D world
In the bottom part of the 3DPI there are more informations about
the selected member:
Here the 3DPI displays the number of objects of the selected
3d member, and so gives a quick overview of its content.
A new shockwave3D member always contains some default objects,
which cannot be deleted except of the lights.
The parent-child structure
This part presents all nodes (models, lights, cameras and groups)
which are visible in the world, and displays their hierachy.
The default situation is quite simple: the camera and the lights
are children of the world. There are no more visible nodes.
also see: Member-Tab - parent-child
|Functions and properties regarding the member
Here are buttons, which offer the functions to reset the member,
to load 3D-models into it, and more.
All other Member properties and functions can be found within
the Property Inspector of Director.
For more details also see: Member-Tab